![]() ![]() ![]() Identical logic applies to goods & shoppers, freight & freight orders, and power, water, & controlnet. Nothing actually happens in City C because the mayor of City C is that annoying neighbor who claims a city in your region who expects you to do all the research and unlocks by yourself. City B will still have 1,000 unfilled low wealth jobs.Ĭity C observes 1,000 unemployed low wealth workers available for work from City A and 1,000 available low wealth jobs from City B. ![]() City A will still have 1,000 unemployed low wealth workers.Ĭity B receives 1,000 low wealth workers from City A. Excess jobs, workers, and utilities are divided evenly by the remaining number of claimed, connected cities to the generating city.Ĭity A observes 1,000 jobs available from City B, and sends 1,000 of its workers to City B to fill them. You're playing in a 3-city region all connected to the same Great Work (GW).Ĭity A has no residential and 2,000 low wealth jobs.Ĭity B has 2,000 low wealth workers and no jobs.Ĭity C is claimed but hasn't built anything.Ĭonventional logic would suggest that with enough mass transit, all 2,000 workers from City B would commute to City A & back, but this isn't how regional commuting works. For the sake of argument, let's assume the following: ![]()
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